AGENT ADVISORY: If you are reading this, you have survived the assignment. Congratulations. Now, Headquarters needs to assess whether you are an asset or a liability. The evaluation is based on Precision, Speed, and Intel Gathering.
The Agency's AI evaluates your performance instantly upon mission completion. We don't care about "effort". We care about results. The primary metric is your Intel Collection Rate (Optional Objectives completed).
In "Hunt" operations, the rules of engagement change. It is not a race; it is a game of resource management and tactical greed.
Secure Targets = Score Points.
Every Red Target you turn Green grants you 1 Point. Simple. The agent with the most points wins.
You are fighting a countdown. When the clock hits 00:00:00, extraction occurs immediately, regardless of your position.
This is where recruits fail and legends are born. In a tie (same number of points), the Agent with the Higher Total Bonus wins. But bonus does more than break ties:
Do you skip the hard QR code to run to the next checkpoint? Or do you spend 30 seconds cracking it to gain 60 seconds of mission time? Choose wisely.
For those who prefer cold, hard numbers. Here is how the mainframe calculates your worth.
FINAL_TIME = ELAPSED_REAL_TIME - ACCUMULATED_BONUS
Example: You took 10 minutes (600s) to run the course. You gathered 120s of bonus. Your leaderboard time is 480s (8 minutes). You effectively time-traveled.
LEADERBOARD_RANK = (POINTS * 1000) + BONUS_SECONDS
Example: You captured 5 targets (5000 score index). You have 45s of bonus. Total Index: 5045. Another agent captured 5 targets but only has 10s bonus (Total: 5010). You win.
A mission isn't real unless you prove it to your rivals. The "Mission Complete" terminal includes an embedded Propaganda Generator.
Use the "Share" button to distribute this digital asset. It asserts dominance without violating operational security (OPSEC).
Once the "Mission Accomplished" screen loads, your fate is sealed in silicon.